Minecraft clone

Embarking on a journey to expand my knowledge of Three.js, I took on the challenge of developing a Minecraft clone. This project was aimed at exploring the complexities of game development, including world generation, player interactions, and physics simulation. The main objective was to recreate the essence of Minecraft’s sandbox environment with very limited functionality, allowing players to build, explore, and interact in a block-based world.

Visit the website Github repo

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